how long has it been since my last post activity… regardless of twitter -_-… well in anycase I’m back with a new review hahaha but since I’m still going to be busy for some time I’ll might not make another post until vacation starts herp….
Genre: Slice-of-life, Country Life, Childhood story?, Mystery (somewhat…) and Summer
Character Designer: 桜沢いづみ
with no any information about the protagonist of the story I’ll be taking some info from Micchi’s site
Story starts with Katsu visiting Takaragi-Chou in summer from the money he has earned so far to visit his cousin, well considering that he’s a city boy and comes into town unexpected with only the address for his cousin’s house in hand, and so he gets lost and ends up on the beach which he drowns on cause he does’nt know how to swim, to which he gets saved from a back haired girl. And so the entire childhood parts kicks into gear its all about Katsu spending his entire summer with his cousin who turns out to be the black haired girl who saved him while drowning who introduces herself as Natsuki. And so ends the prologue with him going back to the city and gets introduced to more characters.
沢渡 夏雪 (Sawatari Natsuki)
Onee-san of the game, and has all the motherly traits you could ever ask for. Yeah… barely has the character dynamics of what I could ask for but if you guys out there has a thing for Onee0chan characters then look no more herpa derp… and kudos for her topping the recent poll.
宮沢 純葉 (Miyazawa Itoha)
Genki-girl and is quite tomboyish, she aspires to be a manga-ka and carries with her a sketchbook most of the time.
幹 那由多 (Miki Nayuta)
A tsundere Oujou but you know the effects of meeting Natsuki changes her so much its soo… yah made her a very appealing character. Is it just me or this is one of the shortest character profile I have made…
The Title Screen as shown in the first picture plain and simple with the predominant blue… well no much gimmicks to take note off so yeah…
Textbox and Selection
Again like the title screen its predominant blue and is quite clean and straight forward well all the words are in kanji so yeah… made me forgot what save word was when I was playing utawarerumono way back then lol.
Theres only one selection in game… so yeah… its not even that “straightforward”…
The backlog a bit on the greenish hue and well like all backlogs you guys should know the drift yeah… well its simple and clean thats one thing I know for sure.
Ahhh just like uhh… Marguerite Sphere the system color scheme only differs from bright yellow to blue meh… well too bad that I can’t make a review for Marguerite Sphere. well I dont have enough “Drive” to go through the game, you know like Micchi’s passion for imoutos…
Save and Load
Cue in the blue color contrast to the pink ones I posted quite some time ago ago haha @_@ not much difference other than you have 100 save slots and only that.
Well considering the length of the game I guess you can say that the CG are lacking in numbers, but not in a single minute did I think of it no gimmicks and again is quite plain.. probably that could be the entire point of the game’s UI <_< >_>.
I’m feeling guilty here for using a savedata after playing 2 routes of the game… well I can’t say much about the H-scenes but for me something personal Nayuta’s route will make you go DAAAWWW lol😄. Cause trust me by the time the first H scene hits you you might start liking her character.
The music well… I find them soso not bad or good but somewhere in the mediocre range…. god reminds me so much how I hated the wasted talent on Nekonade Distortion… in terms of music that is.
Well to those who like their Onee-sans and a heavy slice-of-life game I guess this could be one of the games that could interest you people, but other than that some scenarios even though its made by one person feels something lacking not that it became boring or anything… but somewhere in the lines of lack of compelling to thrust through the story… (It’s probably just me though). Well that concludes the review until I find a better game I won’t probably be reviewing for a long time.